Day 8
Cute Animal Jump Slash Game » Devlog
Good morning!
Today I woke up and couldn't fall sleep again, so I'm already working 1,5h early ahahah
Yesterday I basically playtested the movement by myself for 5 hours xd
I was playing Super Mario Odyssey at the same time to get a better idea of the timings of the jump (moving upwards, top of the jump, fall speed...)
I also tweaked how turning works on the ground and while airborne: Now, the more speed, the wider the turn.
Acceleration on the ground was modified too, based on how Mario slips a bit in place before accelerating.
And that was basically it!
See you tomorroww
Cute Animal Jump Slash Game
Work in project
Status | Prototype |
Author | Carlos Serrano Serrano |
Genre | Action |
Languages | English |
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